Canyon Lake HS Tournament This tournament completed January 31st, 2026.

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Daniel Reahm
42nd | 0.0 pts | 6-8 | Church Hill

Full Player History

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Daniel's Game History

Round Result Board Color Opponent
Name School Rank Score
1 0.0 — Bye Bye — no opponent this round
2 0.0 — Bye Bye — no opponent this round
3 0.0 — Bye Bye — no opponent this round
4 0.0 — Bye Bye — no opponent this round
5 0.0 — Bye Bye — no opponent this round

Daniel's Tiebreak Calculations

Detailed breakdown of how Daniel's M-S-C-O tiebreaks were calculated. Tiebreaks are used to order players who finish with the same score, in the order M, then S, then C, then O. Byes have no opponent, so they are listed but not counted in the opponent-based tiebreaks.

M - Modified Mean [0.0]

The Modified Mean adds up the scores of every opponent Daniel Reahm has played, then discards one of them depending on how Daniel Reahm is doing.

Daniel's score (0.0 of 5.0 possible) is exactly 50% of the possible points, so every opponent score is counted.

Round Opponent Opponent's Score Counted?
1 Bye — Not counted
2 Bye — Not counted
3 Bye — Not counted
4 Bye — Not counted
5 Bye — Not counted
Modified Mean 0.0

S - Solkoff [0.0]

The Solkoff is the combined score of every opponent Daniel Reahm has played, with nothing discarded. A higher Solkoff means Daniel Reahm faced tougher opposition.

Round Opponent Opponent's Score
1 Bye — not counted —
2 Bye — not counted —
3 Bye — not counted —
4 Bye — not counted —
5 Bye — not counted —
Solkoff 0.0

C - Cumulative [0.0]

The Cumulative tiebreak adds together Daniel's running score after each round. Early wins count more, because they carry forward into every later round's total.

Round Result Score After Round
1 0.0 (bye) 0.0
2 0.0 (bye) 0.0
3 0.0 (bye) 0.0
4 0.0 (bye) 0.0
5 0.0 (bye) 0.0
Cumulative 0.0

O - Opponent's Cumulative [0.0]

The Opponent's Cumulative adds together the Cumulative tiebreak of every opponent Daniel Reahm has played.

Round Opponent Opponent's Cumulative
1 Bye — not counted —
2 Bye — not counted —
3 Bye — not counted —
4 Bye — not counted —
5 Bye — not counted —
Opponent's Cumulative 0.0