Detailed breakdown of how Joe's M-S-C-O tiebreaks were calculated. Tiebreaks are used to order players who finish with the same score, in the order M, then S, then C, then O. Byes have no opponent, so they are listed but not counted in the opponent-based tiebreaks.
The Modified Mean adds up the scores of every opponent Joe Johnson has played, then discards one of them depending on how Joe Johnson is doing.
Joe's score (0.0 of 2.0 possible) is less than 50% of the possible points, so the highest opponent score is discarded.
| Round | Opponent | Opponent's Score | Counted? |
|---|---|---|---|
| 2 | Jane Doe (game in progress) | 0.0 | Discarded |
| Modified Mean | 0.0 | ||
The Solkoff is the combined score of every opponent Joe Johnson has played, with nothing discarded. A higher Solkoff means Joe Johnson faced tougher opposition.
| Round | Opponent | Opponent's Score |
|---|---|---|
| 2 | Jane Doe (game in progress) | 0.0 |
| Solkoff | 0.0 | |
The Cumulative tiebreak adds together Joe's running score after each round. Early wins count more, because they carry forward into every later round's total.
| Round | Result | Score After Round |
|---|---|---|
| 2 | — | 0.0 |
| Cumulative | 0.0 | |
The Opponent's Cumulative adds together the Cumulative tiebreak of every opponent Joe Johnson has played.
| Round | Opponent | Opponent's Cumulative |
|---|---|---|
| 2 | Jane Doe (game in progress) | 0.0 |
| Opponent's Cumulative | 0.0 | |