Smithson Valley HS Tournament This tournament completed April 9th, 2022.

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Hunter Gates
57th | 0.0 pts | 6-8 | Pieper Ranch Middle School

Full Player History

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Hunter's Game History

Round Result Board Color Opponent
Name School Rank Score
1 0.0 — Bye Bye — no opponent this round
2 0.0 — Bye Bye — no opponent this round
3 0.0 — Bye Bye — no opponent this round
4 0.0 — Bye Bye — no opponent this round
5 0.0 — Bye Bye — no opponent this round

Hunter's Tiebreak Calculations

Detailed breakdown of how Hunter's M-S-C-O tiebreaks were calculated. Tiebreaks are used to order players who finish with the same score, in the order M, then S, then C, then O. Byes have no opponent, so they are listed but not counted in the opponent-based tiebreaks.

M - Modified Mean [0.0]

The Modified Mean adds up the scores of every opponent Hunter Gates has played, then discards one of them depending on how Hunter Gates is doing.

Hunter's score (0.0 of 5.0 possible) is exactly 50% of the possible points, so every opponent score is counted.

Round Opponent Opponent's Score Counted?
1 Bye — Not counted
2 Bye — Not counted
3 Bye — Not counted
4 Bye — Not counted
5 Bye — Not counted
Modified Mean 0.0

S - Solkoff [0.0]

The Solkoff is the combined score of every opponent Hunter Gates has played, with nothing discarded. A higher Solkoff means Hunter Gates faced tougher opposition.

Round Opponent Opponent's Score
1 Bye — not counted —
2 Bye — not counted —
3 Bye — not counted —
4 Bye — not counted —
5 Bye — not counted —
Solkoff 0.0

C - Cumulative [0.0]

The Cumulative tiebreak adds together Hunter's running score after each round. Early wins count more, because they carry forward into every later round's total.

Round Result Score After Round
1 0.0 (bye) 0.0
2 0.0 (bye) 0.0
3 0.0 (bye) 0.0
4 0.0 (bye) 0.0
5 0.0 (bye) 0.0
Cumulative 0.0

O - Opponent's Cumulative [0.0]

The Opponent's Cumulative adds together the Cumulative tiebreak of every opponent Hunter Gates has played.

Round Opponent Opponent's Cumulative
1 Bye — not counted —
2 Bye — not counted —
3 Bye — not counted —
4 Bye — not counted —
5 Bye — not counted —
Opponent's Cumulative 0.0